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About Me

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I'm a Game designer with a focus on encounter, system design, and prototyping. I have programming skills and experience designing board games. I received my Bachelor's degree in Game Design from Indiana University Bloomington.
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I develop the necessary parts and mechanics of games and test each part individually. I strive to create engaging experiences for the player. ​
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I take pride in my ability to take and implement feedback from players. I playtest with paper and digital prototypes in Unity, Unreal, and Godot.
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I value and highly enjoy collaborating with other people in game development.

ToolSet

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